Showing posts with label Phantom Jester. Show all posts
Showing posts with label Phantom Jester. Show all posts
Saturday, 6 April 2013
Jester's Vanguard Riddle
Hi, this is CardFight! Jester here to challenged you all with a vanguard riddle. Here to also introduced our new section of the blog, Jester's Vanguard Riddle.
Riddle no. 1:
I am a maiden that appears in your dream,
To some, I just appeared to be an apparition of the one whom you lost and whom you keened;
To the woods you come searching for me,
I waited patiently and longed for your blood;
I shall drain your spirit and take your soul with me for souvenir and forever you belonged to me,
Chilled like ice you become and your body turned frozen hard.
Who Am I?
Riddle no. 2:
Cold my heart can be,
You are just a toy to be picked up and played by me;
In my prison bars is where you stay and shall only see,
On your epitaph I date with death and a banshee;
Some said my love and affection for her is as deep as the dead sea,
Back from the dead I return for her, I feel so alive and free.
Who Am I?
Comment on this post to submit your answer.
Friday, 14 December 2012
Deck profile: Nova grapplers
Unsure what deck to play after the banlist? Need a replacement for an MLB deck? Here is a deck you might enjoy playing and has similar playstyle as MLB

Here is perfect raizer for you. His effect is,
[CONT](VC/RC):If you do not have another vanguard or rear-guard with "Raizer" in its card name, this unit gets [Power]-2000.
[CONT](VC):During your turn, this unit gets [Power]+3000 for each card with "Raizer" in its card name in your soul.
[CONT](VC):During your turn, if the number of cards with "Raizer" in their card name in your soul is four or more, this unit gets [Critical]+1.
[AUTO]:When this unit is placed on (VC), put all your rear-guards with "Raizer" in their card name into your soul.
Which means he can absorb its rearguard too. similar to the majesty lord blaster.
So whats the difference between him and MLB? MLB allows to choose a unit named "Blaster Blade", and a unit named "Blaster Dark" from your Rear-guard Circle, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets Power +10000 until end of the Battle. This means it will only get the bonus 10k attack for the turn only whereas the Perfect raiser allows at least a +12k and may stack if you crossride it and abuse it again. Just imagine ya got at least 6 raizer in your soul, means +18k. To sum up. It will be 18k soul +11kbase + 8k boost = 37k vanguard with 2 criticals!! Assuming opponent controls a 11k vanguard, it will be 30k guard for 1pass and 40k for No pass which excludes the pressure from the rearguard. Not to forget this effect will goes on again on your turn.
Below is rough decklist on how to build it.
G0:
4x battleraizer (SVG)
4x turboraizer
4x draw trigger
4x heal
G1:
4x twin blader
4x Burst Raizer
4x Raizer Custom
3x tough boy
G2:
4x High-Powered Raizer Custom
4x Transraizer
3x Magician Girl, Kirara or Street Bouncer
G3:
4x Perfect Raizer
4x Mr Invincible
Hmm of all grade 3s why Mr Invincible? Why wouldn't put him? With your rapid soul charge capabilities and the need to have a huge soul, Why not. The deck do not use much of a counterblast as compared to the other decks, so why don't use it for a megablast? He can even use the megablast as a rearguard. With him around and an 8 soul, your perfect raizer would have drain the most from your opponent's hand with a kanzen or even 40k guard and a rearguard to drain a 10 -1k guard. So why not use him as a beatstick and pressure your opponent where he got so less to guard or nothing left to guard and use the megablast to stand all your units and go for a 2nd wave of attack and declare FINAL TURN! TODOMEDA!
Mr invincible ability is
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), choose a card from your damage zone, and turn it face up.
[AUTO](VC/RC):[Soul Blast (8) & Counter Blast (5)] When this unit's attack hits, you may pay the cost. If you do, [Stand] all of your units.
Here is perfect raizer for you. His effect is,
[CONT](VC/RC):If you do not have another vanguard or rear-guard with "Raizer" in its card name, this unit gets [Power]-2000.
[CONT](VC):During your turn, this unit gets [Power]+3000 for each card with "Raizer" in its card name in your soul.
[CONT](VC):During your turn, if the number of cards with "Raizer" in their card name in your soul is four or more, this unit gets [Critical]+1.
[AUTO]:When this unit is placed on (VC), put all your rear-guards with "Raizer" in their card name into your soul.
Which means he can absorb its rearguard too. similar to the majesty lord blaster.
So whats the difference between him and MLB? MLB allows to choose a unit named "Blaster Blade", and a unit named "Blaster Dark" from your Rear-guard Circle, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets Power +10000 until end of the Battle. This means it will only get the bonus 10k attack for the turn only whereas the Perfect raiser allows at least a +12k and may stack if you crossride it and abuse it again. Just imagine ya got at least 6 raizer in your soul, means +18k. To sum up. It will be 18k soul +11kbase + 8k boost = 37k vanguard with 2 criticals!! Assuming opponent controls a 11k vanguard, it will be 30k guard for 1pass and 40k for No pass which excludes the pressure from the rearguard. Not to forget this effect will goes on again on your turn.
Below is rough decklist on how to build it.
G0:
4x battleraizer (SVG)
4x turboraizer
4x draw trigger
4x heal
G1:
4x twin blader
4x Burst Raizer
4x Raizer Custom
3x tough boy
G2:
4x High-Powered Raizer Custom
4x Transraizer
3x Magician Girl, Kirara or Street Bouncer
G3:
4x Perfect Raizer
4x Mr Invincible
Hmm of all grade 3s why Mr Invincible? Why wouldn't put him? With your rapid soul charge capabilities and the need to have a huge soul, Why not. The deck do not use much of a counterblast as compared to the other decks, so why don't use it for a megablast? He can even use the megablast as a rearguard. With him around and an 8 soul, your perfect raizer would have drain the most from your opponent's hand with a kanzen or even 40k guard and a rearguard to drain a 10 -1k guard. So why not use him as a beatstick and pressure your opponent where he got so less to guard or nothing left to guard and use the megablast to stand all your units and go for a 2nd wave of attack and declare FINAL TURN! TODOMEDA!
Mr invincible ability is
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), choose a card from your damage zone, and turn it face up.
[AUTO](VC/RC):[Soul Blast (8) & Counter Blast (5)] When this unit's attack hits, you may pay the cost. If you do, [Stand] all of your units.
Saturday, 17 November 2012
First Post
Hello world. Le introduce myself. I am the Phantom Jester. To say that this is my 1st debut on Cardfight Vanguard. However vanguard is not my 1st card game that I've played. Started playing Duel Masters 2006 - 2010. Yu-Gi-Oh. 2010 - Present.
I am a shady character whose identity is unknown and has plans to top the tourneys in SG with this masked identity. I therefore challenged you to stalk me, follow me and guess my identity.
Feelings towards vanguard.
Its a new and rising hype out of all the other card games. I see it as an opportunity for me to make some money to cover up for my Yu-gi-oh expenses. Glad to hear that vanguard is a cheap card game to start with. I strongly recommend 1st timers as their 1st card game. It has simple rule and gameplay for players as young as 12 years old to follow and it takes very short time to master the game.
It also has a balanced meta where the clans are almost on par with each other. It also do not have any IMBA OverPowerness or dominance yet in the game. It is still safe and still quite a stable market to be playing in especially for traders like me.
Signing off,
- The Phantom Jester-
I am a shady character whose identity is unknown and has plans to top the tourneys in SG with this masked identity. I therefore challenged you to stalk me, follow me and guess my identity.
Feelings towards vanguard.
Its a new and rising hype out of all the other card games. I see it as an opportunity for me to make some money to cover up for my Yu-gi-oh expenses. Glad to hear that vanguard is a cheap card game to start with. I strongly recommend 1st timers as their 1st card game. It has simple rule and gameplay for players as young as 12 years old to follow and it takes very short time to master the game.
It also has a balanced meta where the clans are almost on par with each other. It also do not have any IMBA OverPowerness or dominance yet in the game. It is still safe and still quite a stable market to be playing in especially for traders like me.
Signing off,
- The Phantom Jester-
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