Saturday, 9 August 2014

Cray Journal: Granblue, the strongest budget deck!!

Want to stay competitive in the current Legion meta, but have not enough money to buy a full build, expensive Legion deck? Fear not, Granblue is here to save you. The mighty pirates will cut down anyone who stands in your way, and will be easy on your wallet too. Let's look at their main boss:
BT17-018
Young Noble Pirate, Pinot Noir
[ACT](VC): Legion 20000 "Pirate Belle, Pinot Blanc" 
[AUTO](VC): [Put 3 cards from the top of your deck into the drop zone] When this unit performs Legion, you may pay the cost. If you do, choose one card from your drop zone, and call it to (RC).
[AUTO](VC): [Choose 1 of your rear-guards, and retire it] When this unit attacks a Vanguard, you may pay the cost. If you do, this unit gets [Power]+5000 until end of that battle.

 

BT17-038
Pirate Belle, Pinot Blanc 
[AUTO](Drop zone): [Counter Blast (1)] When your Vanguard performs Legion, you may pay the cost. If you do, call this card to (RC)

That's Granblue's ace unit from BT17. Not too shabby for a RR, right? The good thing about Pinot Blanc is, if you don't have her in the drop zone when you Legion, but end up milling her as part of the 3 cards from Pinot Noir's skill, you can still activate her skill. Pinot Noir's ability to retire units for additional power is very useful. You can either retire some useless G0(like Hades Steersman) or your Sea Strolling Banshee or Corrosion Dragons to spawn them later to use their skills. With more support from bt17, the options for you to retire are endless! Of course, the main problem with Pinot Noir is that his skill is a one-time thing. Which is why we have the other Granblue Legion card from BT17:

 BT17-037
Witch Doctor of the Dead Sea, Negrobolt
[ACT](VC): Legion 20000 "Dragon Undead, Ghoul Dragon"
[AUTO]((VC): [Counter Blast (1), Choose one of your rear-guards, and retire it] When this unit attacks a Vanguard, if this unit is in Legion, you may pay the cost. If you do, choose 1 card from your drop zone, and call it to (RC).
[AUTO](VC): When this unit attacks a Vanguard, if there is another unit in the center column, this unit gets [Power]+3000 until end of battle.
 BT17-039 
Dragon Undead, Ghoul Dragon
[AUTO] When this unit is placed on (RC) from your drop zone, until end of turn, this unit gets "[AUTO](RC): When this unit's attack hits a Vanguard, choose 1 of your opponent's rear-guards, and retire it" until end of turn. 

WOOOOOWWWWW... I see so many ways to abuse these 2 together. A simple way would be to attack with a rear-guard column first, then superior call Ghoul Dragon in the front row of that column. With this, you get an extra 1 attack for that turn. Even better, Ghoul Dragon would add pressure to your opponent to guard. I must say, this is really impressive, considering it's only an R.
Here's a nice, cheap decklist for you guys:

4 Pinot Noir, 4 Negrobolt
4 Pinot Blanc, 4 Ghoul Dragon, 4 Corrosion Dragon
2 Universal Negate(bt16 or later), 2 Reef Banshee(QW), 2 Deadly Nightmare, 3 Sea Strolling Banshee, 2 Arman, 2 Evil Shade

Corrosion Dragon is almost like a staple in this deck... You can either call it via Pinot Noir, or Negrobolt's skill for a nice 12k whacker.
The reason i put deadly nightmare instead of samurai spirit, is because this deck is quite counterblast heavy. The soul isn't used for anything other than the banshee, so might as well use it to spawn perfect number 16k columns right?
Sea Strolling Banshee... Lets you soul blast 1 to draw when she's called from the drop zone. With the 2 bosses listed above, need i say more?
Chief of the Deck, Arman... He gains +3k when you superior call him from the drop zone. Basically a G1 version of Corrosion Dragon, i only run 2 of this simply due to the lack of G1 space.
Evil Shade boosts your Vanguard for 10k by milling 2 at once. Sets up for Legion and puts revivables in the drop zone for you? OH HELL YES.
The universal negate can be any negate post-bt16 since it doesn't have a clan restriction. If you want, you could run Gust Jinn, but this is meant to be a budget deck. Gust Jinn is from bt02, an extinct set, and you're gonna blow a hole in your wallet trying to get 2 of him.

Now to look at the prices:
4 Pinot Noir: ~$4 each, $16 total
2 Universal Negate: ~$5 each, $10 total
2 Reef Banshee: ~$4 each, $8 total
~$5 for all CnRs.
Total: $39
 Now would ya call that cheap or what?? :D
Cheap and good, welcome the era of the Granblue Pirates!!

Signing off,
Lee Megan 

Sunday, 3 August 2014

Nubatama Legion

Well, Bushiroad's least supported clan gets support in the latest Anime Matsuri. Good for that :)
Let's take a look at their Legion units shall we?

Shura Stealth Dragon, Mantrakongou
[ACT](VC): Legion 20000 "Shura Stealth Dragon, Daranikongou"
[ACT](VC): [Counter Blast (1), and discard 1 card with the same name as a unit on your (VC)] If this unit is in Legion and your opponent has 4 or more cards in his/her hand, you may pay the cost. If you do, choose 2 cards from your opponent's hand, and bind them face down. Choose one of your opponent's rearguards, and bind it face up. During the start of your end phase, return all cards binded by this card's skill to your opponent's hand. 
[AUTO](VC): When this unit attacks a Vanguard, if there is another unit in the center column, this unit gets [Power]+3000.

Shura Stealth Dragon, Daranikongou
[AUTO](RC): When this unit attacks a Vanguard, if your Vanguard is in Legion, this unit gets [Power]+2000 and "[AUTO](RC)]: [Soul Blast (1) When this unit's attack hits a Vanguard, you may pay the cost. If you do, choose up to 2 cards from your opponent's bind zone, and place it into his/her drop zone" until end of turn.

Well, well. I kinda expected this from Bushiroad. Although Nubatama rarely gets support, when they do, it's really good. These 2 cards add on to their gimmick of playing with the opponent's bind zone very well. The Legion effect can be achieved very easily, considering most Legion decks would have large handsizes, and having very few cards in hand is kind of Nubatama's "thing".
The G2 Legion mate combos with the G3 very well for high pressure. The Legion skill would place 3 cards at maximum into your opponent's bind zone, then the G2 can attack the Vanguard to pressure your opponent to guard. If he/she doesn't guard, that's an instant -2 for him/her, which is obviously a bad thing. For even more pressure, the starter from BT13 can be placed behind the Vanguard. Here is it's skill:
Stealth Beast, Kuroko
[AUTO] Forerunner (When a unit of the same clan rides this unit, you may call this unit to  (RC))
[AUTO](RC): [Soul Blast (1)] When an attack hits a Vanguard during the battle that this unit boosted, if you have a <<Nubatama>> Vanguard, you may pay the cost. If you do, choose up to 2 cards in your opponent's bind zone, and put them into the drop zone.
By using this unit and placing it behind your Vanguard, it adds even more pressure. Even if you attack with the G2 Legion mate first and it fails to hit, this unit boosting the Vanguard's high-powered attack would add alot of pressure to your opponent to guard, or it's -2 to them instantly.
Overall, I would say I'm impressed by these 2 units, as not only do they go along with Nubatama's old gimmick, they are very pressurizing units when used correctly in a well-built deck. To help you, below is a decklist I came up with. Feel free to follow it or share your opinions in the comments :)

4 Shura Stealth Dragon, Mantrakongou; 4 Shura Stealth Dragon Kabukicongo
4 Shura Stealth Dragon, Daranikongou; 4 Stealth Dragon, Kokujou; 3 Stealth Beast, Tamahagane
4 Stealth Beast, Minjakure(pg); 4 Stealth Dragon, Dreadmaster; 4 Tempest Steath Rouge, Fuuki
2 Stealth Beast, Hagakure; 4 Stealth Dragon, Kurogane(critical); 4 Stealth Fiend, Mashiromomen(stand); 4 Stealth Fiend, Otsuzura(draw); 4 Stealth Fiend, Zashikihime(heal)
Starter: Stealth Beast, Kuroko

Kabukicongo acts as a back-up plan when your hand size goes too low, and you can't afford to use the Legion skill anymore. This way, he still pressurizes your opponent a lot with his LB4, and the help of the G2 Legion mate and Kuroko.
Kokujou is basically a staple in every Nubatama deck. Because of the cards in the bind zone, Kokujou will power up significantly when you use the Legion skill or Kabukicongo's LB4 skill. Tamahagane can be combo'ed with the Legion skill to set 4 cards in your opponent's bind zone, a nice even number for Daranikongou and Kuroko's skills to go off.
Dreadmaster is just a pressure unit for your opponent to guard, since you would very easily have less cards in your hand than him/her. Fuuki helps to build up the soul, and at the same time combos with the Legion skill to make 4 cards in the drop zone for Daranikongou and Kuroko's skills to go off later.
Hagakure is just fun to use as it makes your opponent use up his/her hand even on his/her turn, since you would very easily have less cards in hand than your opponent(unless he/she purposely decides to use up his/her whole hand on RGs, which would leave him/her quite defenseless later).
There is no other option than rainbow triggers for Nubatama, but it works well nonetheless. Stands can be used to restand pressure units on the field(like Daranikongou), criticals add to pressure on the high powered units on the field(like Kokujou), and draws help to maintain hand size at a decent level to maintain defense.

All in all, Nubatama is a very fun deck to use, but tricky as you need to know when to time your moves right. Feel free to share your opinions on these cards and the decklist in the comments below :)

Signing off,
Lee Megan

Thursday, 31 July 2014

Genesis LB5 unit

Ohayo minna~ I think i forgot to write about this card during my article about the EB12 Regalia support. So sorry about that~ ><
Anyways, let's take a look at the new crossride for Regalia of Wisdom, Angelica, with a lb5 skill shall we?


Regalia of Wisdom and Courage, Brunhild
[ACT](VC): Limit Break 5(This ability is active when you have 5 or more damage)[Counter Blast (4), Soul Blast (6)] Retire up to 3 of your opponent's rear-guards. For each unit retired, you may draw 1 card.
[CONT](VC): If you have a card named Wisdom of the Sacred Regalia, Angelica in your soul, this unit gets [Power]+2000.

Okay, abit overcosted, but this is a decent card overall. The lb5 is devastating to many rg-dependent decks(eg, Aqua Force, Nova Grappler) and hand size would not be a problem in this deck with Angelica. The main issue here is deck-out. Your opponent might want to keep you from 5 damage to prevent usage of this card's skill, and as a result from constant soul charging, you would deck-out. To counter this, you may want to run a few legion units in the deck, for extra power pressure as well, since Brundhild does not have much power on her own unless you soul blast Norn or Achiles. 
You may also wish to run unflippers in the deck, since this card doesn't have Lord(yay! :D), to use the lb5 skill multiple times in one game, but watch out for your deck size once again. 

Most people think this card is no good, but really, it's all about how you use it and make it synergize with the other cards in your deck. I have constructed a deck around this card and beat quite a number of top-tier decks with it, namely, Raizers Legion and RPBA. You may wish to take a look at my decklist below:

G3
3 Regalia of Wisdom and Courage, Brundhild
3 Regalia of Wisdom, Angelica
2 Regalia of Cosmos, CEO Yggdrasil
G2
4 Regalia of Fate, Norn
4 Goddess of Trees, Jupiter
2 Regalia of Abundance, Freya
2 Evening Regalia, Hesperides
G1:
2 Witch of Strawberries, Framboise(Perfect Guard)
2 Regalia of Cold, Svalin(Quintet Wall)
4 Exorcism Regalia, Shiny Angel
2 Ordain Owl
3 Witch of Apples, Cider
Rainbow triggers(all with Regalia archetype)
Starter: Vivd Rabbit(G3 searcher)

The main focus of this deck is to Legion early, pressure the opponent and deplete his hand, then ride Brundhild to wipe the field and win the game. Sometimes i ride Brundhild first, so i would build my hand, and wipe my opponent's field. Once their defenses are withered down, i would ride CEO Yggdrasil to end the game.
You see, Brundhild is not really meant to be a main boss(imo) but more of a support card which you can use to pressure your opponent and reduce his hand size, as he would have to use his hand to replenish the field that you wiped out. Now do you believe me when i say Brundhild is actually a decent card, compared to what most people think? :D

Signing off,
Lee Megan

Tuesday, 29 July 2014

Angel Feather Celestial Anime Matsuri Legion!

It's Anime Matsuri again!! YAYYYY!!! On another note, several clans have gotten Legion during this event(see: "Legion: the basics"), and one of them is Angel Feather with their beautiful Celestials. Let's take a look at their Legion unit shall we?
 PR-0225 (Sample)
Holy Edge Celestial, Malchedael
[ACT](VC): Legion 20000 "Overdose Celestial, Asmodel" (If your opponent has a Grade 3 or greater Vanguard, only once, this unit may return 4 cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion)
[CONT](VC): During your turn, if this unit is in Legion, all of your units in the front row get [Power]+2000. Then, if you have a face up card in your damage zone with the same name as a unit on your (VC), all of your units in the front row get [Power]+2000.
[AUTO](VC): When this unit attacks a Vanguard, if there is another unit in the center column, this unit gets [Power]+3000 until end of that battle.

PR-0226 (Sample) 
Overdose Celestial, Asmodel
[AUTO](RC): [Counter Blast (1) & put this unit into your damage zone]When this unit's attack hits a Vanguard, you may pay the cost. If you do, choose one face up card not named "Overdose Celestial, Asmodel" from your damage zone, and call it to (RC).

I don't know about you guys, but these 2 just makes AF even more fun than it already is. Looking at the G2 Legion mate, it's an easy way to achieve the 2nd part of the skill for Malchedael. It can also combo with Emergency Celestial, Danielle when it enters the damage zone, allowing for more attacks in a single turn. Asmodel is basically a very pressurizing unit which would force your opponent to guard if they don't want more full-strength attacks coming their way(Raguel and Danielle, I'm looking at you :P).
Now let's talk about the G3 itself. Although this might seem a little weaker than Zerachiel in terms of all-round field power, the Vanguard power is absolutely devastating. Let's take a look: 23K(when attacking) + 4K(first part of skill, adding 2K to each unit on VC) + 4K(second part of skill, adding another 2K to each unit on VC) + 9K(possible boost from Hesediel with Zerachiel in the damage zone)= A devastating 40K Vanguard attack
Comparing to Zerachiel with a maximum consistent attack of 26K per turn, this unit obviously outclasses Zerachiel in terms of Vanguard power alone. Run this in an 8 Crit build, and it's a hell lot of pressure. :D
I'll go into a basic pressure field setup for this unit:
Left column: Asmodel(front row), Hesediel(back row w/ face-up Zerachiel in damage zone)
Center column: Legion Malchedael + Asmodel(front row), Hesediel(back row)
Right column: empty front row, narelle/hesediel in back row
Damage Zone: face-up Zerachiel, face-up Danielle, face-up Raguel, 2 face-up damage
This is a basic field set-up i thought of which is very pressurizing to the opponent, because if they let Asmodel hit, it will open them up to 2 more full strength attacks from Raguel, and Danielle later. Of course, it's risky to be at 5 damage in the current meta, so the part about Danielle is optional, and you can have one less face-up damage.

Here's a nice deck-list I thought up:
4 Zerachiel, 4 Malchedael
4 Asmodel, 4 Raguel, 3 Danielle
4 Aniel(pg), 4 Narelle, 4 Hesediel, 2 Nociel
Triggers: 4 Hot Shot Celestial, Samyaza(critical); 4 Rocket Dash Unicorn(critical); 4 Celestial, Landing Pegasus(draw); 4 Recovery Celestial, Ramuel(heal)
Starter: First Aid Celestial, Penuel

The reason I run Nociel in this build is to possibly swap Danielle or Asmodel into the damage zone, as well as obtain more shield for guarding during your opponent's turn. Hesediel serves as a good booster in the back row for higher powered columns. Narelle is a staple in practically every Celestial deck, because it has an on-call effect to allow you to swap cards from your hand with the damage zone, possibly setting up for more fun combos later. Penuel is still the best starter for the Celestials in my opinion because she allows you to superior call 1 unit straight from the damage zone for the effective cost of one counterblast(Asmodel & Raguel I'm looking at you :P).
Well, that's it from me for now for the Celestials. I run a Celestial deck myself, so I was able to write this nicely. Feel free to voice your opinions in the comments section though :D

Signing off,
Lee Megan

Tuesday, 22 July 2014

Cray Journal: Genesis, the Sacred Regalia

One topic not covered in this blog yet, is the Genesis clan, and their atchetype, regalia. 
In the very beginning, we had Wisdom of Sacred Regalia, Angelica from the TD
After that, we had the crossride, Omniscience Regalia, Minerva 
Now, at Extra Booster 12: Waltz of the Goddess, we have legion for these beautiful ladies :D
Our main boss, the CEO of genesis herself, Regalia of the Cosmos, CEO Yggdrasil, and her mate Regalia of Fate, Norn. 
CEO Yggdrasil: [ACT] Legion 20000 "Regalia of Fate, Norn" (If your opponent has a Grade 3 or greater Vanguard, only once, this unit may return 4 cards from your drop zone to your deck, search for the specified card, and perform Legion)
[AUTO](VC): [Soul Blast 6] When this unit attack a Vanguard, if this unit is in Legion, you may pay the cost. If you do, until end of that battle, this unit gets [Critical]+1, and your opponent cannot call Grade 1 or greater units to (GC) from his/her hand. 
[AUTO](VC): When this unit attacks a Vanguard, if you have another unit in the center column, this unit gets [Power]+3000 until end of that battle. 

At a glance, this seems like a very powerful unit, but overcosted with a cost of soul blast 6, considering soul charging support from bt14. But wait, let's look at support from eb12:

Regalia of Abundance, Freya: [AUTO](RC): [CB1] When your Vanguard performs Legion, you may pay the cost. If you do, soul charge 3, and this unit gets [Power]+5000 until end of turn
Regalia of Midday, Hemera: [AUTO] When this unit is placed on (RC), choose up to 3 cards from your drop zone with "Regalia" in its card name, and put it into your soul
Exorcism Regalia, Shiny Angel: [AUTO] When this unit is placed on (RC), choose up to 3 cards from your drop zone with "Regalia" in its card name, and put it into your soul
Regalia of Foredoom, Lot Angel: [AUTO] When this unit is placed on (GC), you may Soul Charge (1)
Regalia of Prayer, Pray Angel: [ACT](RC): [Put this unit into your soul] If your Vanguard is in Legion, Soul Charge (3), choose your Vanguard, and that unit gets [Power]+5000 until end of turn. 

Now does it seem so hard to achieve the cost of Soul Blast 6? I don't think so...

Now let's take a look at what makes CEO Yggdrasil so powerful:

Regalia of Fate, Norn: [AUTO] When this unit is placed in the drop zone from your soul, choose your Vanguard with "Regalia" in its card name, and that unit gets [Power]+5000 until end of turn
Mirror Regalia, Achiles: [AUTO] When this unit is placed in the drop zone from your soul, choose your Vanguard with "Regalia" in its card name, and that unit gets [Power]+5000 until end of turn. 
Regalia of Purify, Pure Angel: [AUTO]: [Counter Blast 1] When this unit is placed on (RC), you may pay the cost. If you do, choose your Vanguard with "Regalia" in its card name, and until end of turn, that unit gets [Power]+5000, and "[AUTO](VC): [Soul Blast 3] When this unit's attack hits a Vanguard, you may pay the cost, if you do, draw a card. 
Regalia of Congratulations, Preach Angel: [AUTO](RC): When this unit boosts a Vanguard, if your Vanguard is in Legion, the boosted unit gets [Power]+4000 until end of that battle

These are the various supports that allow CEO Yggdrasil to gain so much power. Norn and Achiles' skills can be easily activated when Yggdrasil uses her skill to Soul Blast (6). Combining that with Pure Angel, we're possibly looking at 58k power with 2 Critical, without a Vanguard booster. This element of being able to easily power up, and have a critical effect is what makes CEO Yggdrasil so threatening, and hence Genesis' main boss in the current Legion meta. 
But of course, CEO Yggdrasil and her mate cannot stand as solo warriors on the field. And that's why we have a second Legion unit for the Regalia archetype: 
Regalia of Midnight, Nyx: [ACT] Legion 20000 "Regalia of Midday, Hemera"
[AUTO](VC): When a card with the same name as a unit on your (VC) is placed in your drop zone from your soul, if this unit is in Legion, this unit gets [Power]+5000/[Critical]+1 until en of turn. This ability cannot be used for the rest of that turn. 
[ACT](VC): [Soul Blast 3] If the number of cards in your hand is 3 or less, draw a card. This ability cannot be used for the rest of that turn.

The Legion skill seems abit hard to pull off at first glance, but remember the specific Regalia support like Hemera and Shiny Angel. These 2 units can get either Nyx or Hemera into the soul, and then you can use Nyx's ACT ability to place one copy of either herself or Hemera from the soul into the drop zone. Of course it's risky to have 3 or less cards in your hand at any given time, so this may not be a very good card to work with. 

All in all, the Genesis Regalia is a very strong deck to use, if you know exactly how each unit works with the other. Below is a decklist of this deck seen in tournaments, but your decklist is for you to decide. After all, Vanguard is all about having fun, right? :D

G3:
4 Cosmic Regalia, CEO Yggdrasil
4 Regalia of Midnight, Nyx
G2:
4 Regalia of Fate, Norn
4 Regalia of Midday, Hemera
3 Regalia of Abundance, Freya
G1:
2 Regalia of Cold, Svalin(Quintet Wall)
2 Witch of Strawberries, Framboise(Perfect Guard)
4 Exorcism Regalia, Shiny Angel
3 Regalia of Purify, Pure Angel
3 Regalia of Congratulations, Preach Angel
Rainbow triggers(all with regalia archetype)
Starter: Regalia of Prayer, Pray Angel

Some may choose to tech in Angelica and/or Minerva as back-up bosses along with some older support from bt14 and td13, but ultimately, your choice of deck build is yours. Do what suits you best and have fun :D

Signing off, 
Lee Megan