Monday, 27 May 2013

The Dauntless Dote Insights and FAQ

Hello fellow readers, I am Zheng Yang and I am a new co-author of Le Vanguard. Hope my posts will help you guys understand more about vanguard. Today, I will be assessing a card that we are very familiar. DAUNTLESS DRIVE DRAGON, also known as DDD. For the convenience of those who do not know what its effect is, here.
[AUTO] Limit Break 4 (This ability is active if you have four or more damage): When a «KagerĊ» rides this unit, choose one of your vanguards, that unit gets [Power]+10000 and "[AUTO](VC):[Choose three cards from your hand, and discard them] At the beginning of the close step of the battle that this unit attacked, if this unit did not [Stand] during this turn, you may pay the cost. If you do, [Stand] this unit." until end of turn. [AUTO](VC): When this unit attacks, if the number of rear-guards you have is more than your opponent's, this unit gets [Power]+2000 until end of that battle. [CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

This card have its strong points and weak points.
Strong Points:
-The 10k power it gives its vanguard.
-The fact that you are able to stand again to attack with massive attack power.
-The 11k base which makes you almost immune to those pesky 12k attckers with 8k boosters.

Weak Points:
-Its a limit break(4) card, you will need 4 damage to activate the breakride.
-when you ride this card, its as good as having a -1(cards lost during that turn) and to activate this card ability, its another -1(cards lost during that turn.)
-This card will not be able to make a HUGE combo with DOTE, for the convenience of those who do not know the card, here:
[CONT](VC/RC):If you have a non-«Kagero» vanguard or rear-guard, this unit gets [Power]-2000. [CONT](VC):If you have a card named "Dragonic Overlord" in your soul, this unit gets [Power]+2000. [AUTO] (VC):[Counter Blast (2) &Choose a card named "Dragonic Overlord the End" from your hand, and discard it] When this unit's attack hits, you may pay the cost. If you do, [Stand] this unit.

Now I will explain about why DOTE and DDD combo was trolled by bushiroad. When the attack does not hit, you can use DDD skill to stand again, however you must use his effect first as if you choose to use DOTE's effect first as DDD has a restricting skill(if this unit did not [Stand] during this turn, you may pay the cost. If you do, [Stand] this unit." until end of turn.)

So should i not use DOTE with DDD? 
It is still usable, however if my first attck hit, i would use DOTE effect first to get the +1(cards gained that turn. However, you may take the risk and use DDD's skill first, however, i suggest only do this on your FINAL TURN.

What other cards can I play with DDD?
Eclipse is my personal favourite, for those who do not know its skill,
[CONT](VC):If you have a card named "Amber Dragon, Dusk" in your soul, this unit gets [Power]+1000. [ACT](VC):[Counter Blast (2)] This unit gets "[AUTO](VC):When this unit's attack hits a vanguard, choose up to two of your opponent's rear-guards, and retire them." until end of turn.

This adds TONS of pressure on your vanguard circle as your opponent risks two units being retired and yes, this skill only needs to be activated once per turn and it will still have the skill when he restands with DDD's ability. However the downfall of this card is that if I do not have the g2 version of amber dragon in soul, eclipse will be a weak 10k vanguard. Other cards that can be used with DDD are endless and it all boils down to personal preference.

Why put (if this unit did not [Stand] during this turn, you may pay the cost. If you do, [Stand] this unit." until end of turn.) at the last minute?
Well, simply put, it combos too well with dote and to prevent overuse of DOTE, this ability was added to DDD. Trust me, if this part was not part of the awesome skill of DDD, it will be overused and thus will lead to restirction of dote yet again, fellow DOTE fans, take this part of the ability as a price to pay to free DOTE. From the chains of restriction!

I have a DOTE deck but have budget issues, what can I do?
Easy, i reccomend this g3 lineup, 2 Dantless Drive Dragon, 2 Dragonic overloard, 4 DOTE. Why? you may ask, if u manage to ride either DO or DDD, it will give you a huge advantage over tour opponent. IF DOTE over DO, CROSSRIDE! 13k base. If DDD then you get the awesome breakride ability.

Overall, if on the scale of 1-10, I give DDD 8/10. Its has an awesome ability but it restricts DOTE and plus, its a LIMIT BREAK(4) card, so you may not use his effect till the fourth damage, which skilled players will know how to deal with that.

Well thats all I have to say about DDD. Please provide feedback about my views about DDD or even better, do enlighten me more about DDD if i have to stated in any of my points above. Thanks for your time!

Co-author of Le Vanguard.

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