Showing posts with label Gancelot. Show all posts
Showing posts with label Gancelot. Show all posts

Monday, 11 February 2013

Breakrides, Crossrides and Chainrides

With the new season of cardfight!! Vanguard link joker,

There will be a new shift to the meta where new clans and archetypes/themes are introduced. Archetypes such as eradicator, liberator and jewel knight will began to dominate the upcoming meta not to mention a new clan of genesis.

With new card mechanics such as break ride, will decks that still run old mechanics such as crossride and chain ride still be able to survive long in the upcoming meta?

Lets for now review and compare the different card mechanics that have been around for quite sometime.

Chainride
Chainride basically works like an evolution where the vanguard evolves into stronger version of themselves as you ride the vanguard. It becomes similar to pokemon for example, charmander would evolve into charmeleon and finally into charizard. In this case charmander is like the starting vanguard,  charizard would be the grade 3 final form of it.

BT04-041EN-RBT04-077EN-C (Sample)BT04-019EN-RRBT04-008EN-RRR

How is chainride strong in the meta?
Chainrides are for those who love consistent gameplay and effects that will be pulled off every turn. Chainrides usually give the player a free +1 or a guaranteed search for a grade 1. However there may be drawbacks if you were to miss the chain such as some cards may require a certain card to be within the soul for it to pull its effect off or give an extra 1k power. Its either your vanguard is a 10k or a 11k base. The difference of 1 k can make a huge difference during the guard step.

Crossride
Crossride is actually supposed to be meant like a grade 4 vanguard where it rides over a grade 3 with a grade 3. This is also to solve the problem of creating a grade 4 and having it grade jammed in your hand. Crossrides are an upgraded version of a grade 3 trump card such as Dragonic Kaiser Vermillion or Incandescent Lion, Blond Ezel.

Dragonic Kaiser VermillionBT09-008

Crossrides are usually the cards that would define the FINAL TURN. where its ultimate break effect will usually activates to end the game. Cards like Platina Ezel are usually used to end game.

Breakride
Breakrides are grade 3s that will give its effect to another grade 3 that has rode over it. Such as the case of Solitary Liberator Gancelot where he will give its effect of to the grade 3 that overrode it:
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn. [AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle. [CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

TD08-001LiberatorofRoundTableAlfred

Therefore in this scenario gancelot's skill will be given to alfred when overrode. Where alfred will gain + 10k and its 3 rearguards get a +5keach stacked on top of alfred's own card effect.
To made things clearly,
Assuming you have perfect columns with 8k boost each with a full field, Alfred's effect will take place 1st, he will gain 2k for each rearguard total of 10k + 11k base power. Next gancelot's effect will be stacked over it with the extra 10k. Therefore alfred's column would be 10k effect +11k base power + 10k gancelot + 8k boost == Massive damage of 39k vanguard without any triggers!!

FAQ
Qn: Can break ride be mixed with crossride?
Ans: No as it would break the chain ride and the effects and consistency of the ride will be truncated and unable to pull off.

Stay tune for more insights and clan and card analysis. Next we will be sharing more about the shift in the metagame to see which clan would be of dominance in the locals.

Friday, 25 January 2013

TD review part 1

New trial decks has been released
Trial Deck 8: Liberator of the Sanctuary & Trial Deck 9: Eradicator of the Empire
Which is Better? Narukami or Gold paladins
Lets 1st discussed about the gold paladins.

Introducing the main card for TD8
TD08-001
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Scenario1
So it seems like a +10000 to vanguard +5k to 3 of your rearguards.
Assuming you ride a 11k vanguard with a 8k booster +10k effect + 10k triggers 2x
==39k total damage (including triggers)

2 columns of 18k rearguards
18k +10k = 28k
18 + 5k = 23k

Assuming opponent controls a 10k vanguard
How much does your opponent need to guard if all were to aim the vanguard
30k guard for no pass for vanguard
20k guard for 1st rearguard
15k guard for 2nd rearguard
total 65kGuard!!

Hmm Lets Compare with the Notorious Galactic Beast, Zeal
BT08-002 RRR
Scenario2
Activate zeal effect 11k + 5k Vanguard effect + 8k boost + 10k triggers 2x
== 34k total damage (including triggers)

2 columns of 18k rearguards
18k +5k = 23k
18 + 5k = 23k

Assuming opponent controls a 10k vanguard
How much does your opponent need to guard if all were to aim the vanguard
25k guard for no pass for vanguard
15k guard for 1st rearguard
15k guard for 2nd rearguard
total 55k Guard(If opponent do not have any triggers)

Conclusion
To conclude Gancelot is better than zeal in a certain aspect as it do not use counter blasts for it to hit high numbers and damage. As compared to zeal where it requires full field presence and also used up counterblasts. Gancelot is optimal when it comes to mid game and late game where it has to be cross ride for its effects to be pulled off.

Possible Techs and combos for Gancelot:
Conviction Dragon, Chromejailer Dragon
White Hare in the Moon's Shadow, Pellinore
Dignified Gold Dragon
Incandescent Lion, Blond Ezel
Platina Ezel
etc...
etc...

Means END OF RAPE FEST FOR ZEAL!!!