Showing posts with label blade wing reijy. Show all posts
Showing posts with label blade wing reijy. Show all posts

Saturday, 30 March 2013

BT11 part 2: A tale of 2 cards

Sry folks on the late posting of news. x.x I've been busy lately.
Anyways here are more news of BT11 and also tips and my comments about it.

Here is our new section of the blog. A tale of two cards. So what's it all about? We will compare and contrast cards with similar effect. Here is our 1st tale.

Armor Break Dragon
ArmorBreakDragon VS BT07-017EN RR
Armor Break Effect:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (3) & Choose three cards from your hand, and discard them] Retire all fighter's rear-guards in the front row, and this unit gets [Power]+10000/[Critical]+2 until end of turn. [CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

What?? CounterBlast 3 + 2 criticals and retire everyone's front row?
However it came with a heavy price of discarding 3 cards from hand.
Is this card strong? I can't give a definite answers but i can share my opinions on it though. After all it is a game full of opinions where there is no definite build in anything.

Lets make a comparison with Reijy. 11k vs 10k. Seems that armor break has better defense based on its attack and not too easily ramped down by cards.
How bout its card effect? Retire all frontrow rearguards on both sides of the field. It can be a double edged sword to use it and has to be timed properly for it to be effective.

How to minus your self with this effect will when your opponent has no rearguards in the frontrow and you have a full field with little cards in hand. That is a -5 for yourself.

So when is the best time to use him? Its when you have 1 or no rearguards and opponent has a full field with a small hand size. This way, you pressure him with a 21k+8k boost with 3 criticals to guard no matter what. Not to forget he would not have any units to intercept as well. Best situation would be a double critical trigger check and your opponent knows he can concede.

How bout Reijy? Many people said 15 soul is hard to get? Is it? If you are following my posts, I have shown you how easy to get the 15 soul with reijy by turn 5 or 6. Its not that hard you know.
Anyways speaking of reijy effect, its simply very consistent with the +2 criticals as long it has a 15 soul under him. Means opponent will get pressure to guard him every turn which is similar to perfect raizer. Whereas what i feel makes reijy strong is its consistency. However its lack of power, cause it to be quite easily guarded by units and opponent need not always need to throw a perfect guard to defend against him.

Do look out for my new post where we compare more new cards to what we already have. and also bt11 supports and releases.

Tuesday, 12 March 2013

Troll decks: Dark Irregulars Reijy

Sick of playing decks that are of the mainstream meta?
Here are some ideas on what other decks you can play to troll your opponent during tourneys.

Blade Wing Reijy
His effects are:
[CONT](VC):If the number of «Dark Irregulars» in your soul is fifteen or more, this unit gets [Critical]+2. [AUTO]:When this unit is placed on (VC), choose one of your «Dark Irregulars» rear-guards, search your deck for up to three cards with the same name as that card, put them into your soul, and shuffle your deck.

This card is indeed the best troll in the format to shut down all limit break decks. Now your opponent would want to wish they have a Limit Break 3 instead. Basically leaving your opponent at 3 damage with this card, automatically shuts down their deck mechanisms and power plays that will screw you up. By leaving at them at 3 damage, not only did it cripple them, but also pressure them to guard this card no matter what. This will also save you from the IMBA stunts of the spike brother decks and prevent major plays such as the dragger-dudley combo.
Here is a decklist on how this deck is build.
G0:
1x greedy hand
4x draw trigger
8x critical
G1:
3x March Hare of Nightmareland
4x Demon bike of witching hour
4x Yellow bolt
4x Alluring Succubus

G2:
4x Decadent Succubus
3x Emblem Master
4x Flirtatious Succubus

G3:
4x Blade wing reijy
3x Maquis of the demon world, Amon

How does it work?
How do i get my 15 soul?
Turn 1:
Ride Yellow bolt on greedy hand
BT07-019EN RR BT07-087EN C
Yellow bolt's effect:
ACT【V/R】: [Rest this unit] If you have a «Dark Irregulars» vanguard, Soul Charge (1).

Greedy hand effect:
AUTO: When another «Dark Irregulars» rides this unit, you may call this card to Rear-guard Circle. ACT【R】: [Counter Blast (1) & Put this unit into your soul] Search your deck for up to one grade 2 or less «Dark Irregulars», put it into your soul, and shuffle your deck.

Meaning, you ride yellow bolt, greedy hand move to rearguard.
Soul size = 0
Rest Yellow bolt effect.
Soul size =1
Use Greedy hand effect to move him to soul and put a grade 2 or below to soul.
Soul size =3

Turn 2:
Ride Decadent Succubus
BT03-043EN-C + PR-0019EN or BT03-024EN-R
Decadent succubus effect:
AUTO【V】: When another of your «Dark Irregulars» is placed on Rear-guard Circle, you may Soul Charge (1).

Soul size =4
Ride her as a vanguard on turn 2, call Alluring succubus and Flirtatious Succubus for a +2 soul each.
+2 +2
Soul size =8
Call demon bike behind vanguard.
Soul size =9
Call emblem master.
Soul size =10
Attack opponent vanguard with emblem master, boosted with Alluring Succubus.
Use counterblast when attack hit vanguard.
Soul size = 10 ~ 13(under perfect condtion)

Turn 3:
Ride Reijy.
Soul size=11 ~ 14
Use reijy effect to soul charge 3 demon bike.
Soul size 14 ~ 17.
Minimum soul size should be around 12~14 under worse case scenario.
Reijy at 15 soul @_@

Trolling begins at turn 4 onwards.