Hey folks. Just a random section here. Its called Khai's Cray Journal. :D
Where I just talk about what I learn in vanguard :D
Entry 1:
The east side Cardfighters kinda taught me something vry useful today. Sometime there are times that a deck doesn't suit you or doesn't match ya playstyle or doesn't work. Well what I've learn't is that to look at the deck and a card at a different perspective. Thats when the magic starts to happen and ya somewhat learn to appreciate and abuse a card. Eg. For the case of Dantalian, king of Masks.
TBH I almost gonna make a decision of trading away DI. Until I found something good in it that fits my playing style. Hmm... Who knows that a humble card like dantalian can do so much devastating damage :D
DI playstyles.
How I used to play the clan...
~~~~~~~~~~~~~~~~~~
Oh its like granblue...
Dun spam soul charge, later all triggers you sway...
Soulcharge and stack triggers..
Still Double crit and ALL IN!!
Problems that I've encountered. Oh I got a huge hand-size of 8 at late game and I can't kill you. Ended up decked out and DIE.
Its when I realized that I'm playing and abusing it wrongly..... DI isn't supposed to be defensive clan and field control...
My Previous DeckList
Starter:
Fate Collector
Trigger Line Up.
9x Crit
3x Draw
4x Heal
Grade 1
2x Creeper
4x Poet Of Darkness, Amon
4x Vlad Specula
4x Hell's Deal
Grade 2
4x Phu Geenlin
4x Hell's draw
3x Gwin the Ripper
Grade 3
2x Dantalian
3x Amon
3x Amon Reverse
Reflections on this decklist.
I realised that if imma want to focus on the 10k amon, imma need to play 4 creepers.
Well the Mistake I made here is playing 2. Where i shood be playing 4. I mean come on its amon.... Ya can charge that guy in easily...
Gwin the ripper, that guy is good for a field control if you got an amon as a vanguard for early game.
12k whacker + POD = 21k column 15k guard.
Dantalian. For goodness sake, that guy is so jam on the field when ya ride him. You gotta play 4 amon, 4 amon R. Dantalian just breaks the whole synergy of the deck. And if ya planning to stack triggers like a granblue ruin shade? Dantalian is the worst card for you to ride which totally kills the whole synergy and the triggering of the deck.
Dun give me reasons on dantalian can give a +1 soul charge everyturn... That BS... it slows the deck down and turn your Hell's draw and Hell's Deal to a vanilla which makes you jacked. Break ride and feed rear with steroids? dun think about it. Doesnt work... Been there and tried that....
Hmm 9 crits Cool... thats pretty normal to run 9 to 10 crits in the deck. Your fate collector is as good as a draw trigger where you can draw as an when you want. Which the point of this whole deck is to stock up the soul ASAP and triggering you at late game. However I felt that I used it wrongly and triggering from beginning to the end which I realised why I dun have much soul at early game...
So what I decide to do is to improvise this deck... which gives you 2 options.
A. Built a Full Amon Deck. And REMOVE THOSE DANTALIANS.
B. Focus around Break riding and abuse its power.
So its either BreakRide or Amon.
Amon Build:
SVG:
Starter:
Fate Collector
Trigger Line Up.
10x Crit
2x Draw
4x Heal
Grade 1
3x Creeper
3x Poet Of Darkness, Amon
4x Vlad Specula
4x Hell's Deal
Grade 2
4x Phu Geenlin
4x Hell's draw
3x Gwin the Ripper
Grade 3
4x Amon
4x Amon Reverse
And this deck will double crit you if you guard 2 pass :D
Dantalian Build:
SVG:
Fate Collector
Trigger:
9x Crit
3x Draw
4x Heal
G1
3x alluring Succubus
3x Creeper
4x Poet of Darkness, Amon
4x Vlad specula
G2
4x Psycho Glaives
2x Story Teller
2x Gwin the Ripper
3x Phu Geenlin
G3
4x Dantalian
4x Amon Reverse
The deck mechanics is simple and straightforward. Its meant to abuse dantalian and breakride. Where you 1st aim is to breakride. How it works is ya rush your opponent vanguard and pressure them from beginning to the end. With dantalian along with cards like psycho glaives and alluring succubus to keep on soul charging. break riding with a huge soul is no problem. And break riding everyturn just drains all the kanzen away for late game pressure when you ride the amon R.
Story teller is for the rearguard pressure and defense of drawing additional card if it were to hit where high chance your opponent can't guard this if ya whack their rear with it or when it is already high on Ecstasy. This kinda overcome DI's problem of low handsize on late game and the lack of draws in the deck which makes more space for crits and still double criting you opponent.
~Signing Off Khai~
No comments:
Post a Comment